Added: Amiee Dewitt - Date: 17.12.2021 15:09 - Views: 39375 - Clicks: 7311
Ubisoft Montreal had come very close to making it so players could select the game's co-op character as man or woman. As we get better technology and we plan for it in advance and we don't have a history on one rig and all this sort of stuff.
We had very strong voices on the team pushing for that and I really wanted to do it, we just couldn't squeeze it in in time. But on the other hand we managed to get more of the other story characters to be women. It's Far cry primal women for us as it is for everybody else, so it's not a big switch that you can just pull and get it done.
YesterdayUbisoft creative director Alex Amancio that Ubisoft dropped women characters for Assassins' Creed Unity's four-player co-op because of workload pressures during production. It was really a lot of extra production work.
Andre in a separete interview. Earlier today, Naughty Dog animator and former Assasin's Creed 3 animation director Jonathan Cooper told us that animating a woman character should take "a day or two's work," instead of what St. Andre said required the replacement of more than 8, animations to do so. Cooper said that male animations could still work on a female form. We target all the male animations onto the female character and just give her her own unique walks, runs, anything that can give character.
Movies TV Comics. Star Wars Marvel. Filed under: E3 News PlayStation. Far Cry 4 devs were 'inches away' from women as playable characters New, comments.
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